

- PLAYER UNKNOWN BATTLEGROUNDS PC EARLY HIGHLIGHTS PATCH
- PLAYER UNKNOWN BATTLEGROUNDS PC EARLY HIGHLIGHTS FULL
Fortnite: What to Expect From the Season 7 Battle Pass.

Not many names stood out prominently in CS:GO in 2018. CS:GO esports had a wild year in 2018, and so did its players, who worked their butts off to be amongst the best in the world. "Fortnite" players around the world spent $223 million across all platforms. This can rise to a potential between 120 and 150, meaning his fee of just £1 million an. Fixed the bug that cause stats from other game modes to be applied between Solos, Duos and Squads.- Fortnite_inQuiries OctoA play on one of the spookiest stories told on Halloween Night, the Headless Horseman comes to the island of Fortnite.Fixed the bug that caused the indoors footstep sound to be too low.Fixed the bug that caused the end-game results screen to not appear when spectating and all your teammates die.Fixed the bug that caused the scope aim to seem different than the actual when spectating.Slightly adjusted the balance on end-game rewards.The exclusive items for pre-ordering the Deluxe edition are available via an in-game redeem function.There may be some bad translations, but we will be consistently adjusting them throughout Early Access 9 new languages have been added and now we offer the game in 12 languages total.You are now able to sort your items in your inventory.Added freelook while in 1st person/ADS views.2 new face presets have been added (1 male, 1 female).Resolved some issues that were causing client crashes.Destruction logic has been reworked so that the destruction of doors do not interfere with server performance.Slightly improved the issue that caused massive number of players to get disconnected from a game.Server stabilization and client performance improvement are consistently being worked on.Collision checks on destructed doors may not be in sync with how they look.(For non-English users) Some of the in-game texts may still show in English.Characters may seem like they are shaking when in spectate mode.
PLAYER UNKNOWN BATTLEGROUNDS PC EARLY HIGHLIGHTS PATCH
Decrease the usage rate of the video memoryīluehole notes it has already managed to decrease video memory usage by 1 GB through some of their prior optimization improvements during the closed beta period.īelow, check out the currently known issues, patch notes, and bug fixes for the Early Access version of PlayerUnknown's Battlegrounds.Decrease the overload on the CPU by rearranging wall near buildings.Improve the rendering performance of terrain and ocean shader.Decrease the total amount of vertex by adjusting the LOD on terrains.Decrease the LOD vertex for buildings seen at long distances.Bluehole's ETA for this optimization is mid-April.Īlso on their performance improvement list:
PLAYER UNKNOWN BATTLEGROUNDS PC EARLY HIGHLIGHTS FULL
Initially, their focus will be on reducing overload on the CPU and to "make sure that the GPU performs to its full capability." Their hope is this will keep frame rates stable in high-density areas. It's like, I want this to be successful but I want to temper my expectations so I don't end up crying later on."īluehole posted a roadmap of their planned efforts for optimizing the multiplayer shooter. "It's like, okay, we have a solid base now to work on, and coming up to tonight. "At this stage I'm feeling kind of relief, you know?" he said. Greene said watching people on Twitch during the four week beta period demonstrated, despite some performance issues, that Battlegrounds is a pretty stable experience as it heads into Early Access. I'd seen the game internally and I'd played the game internally and I was happy with how it looked and how it played but I was just nervous about getting it into the hands of players." "But no, before the beta started I was very nervous.

"I honestly want to go and sleep for the next 12 hours," he said, laughing. I wrapped the interview by asking how Greene was feeling about launching on Steam Early Access.
